I had a bit of trouble setting up Unity with the correct version for the DeedPlanner project. For some reason it kept defaulting to the latest version. I had to manually change this in order to load up the project.
I started some work on the implementation of keybinds within the program, and also communicated these changes to Warlander to ask for advice. To do this, I made a fork of Warlander’s repository to my GitHub account. This was in order to be able to make pull requests to merge my content with theirs.
Initial Commit: Base implementation of Input settings purely in Unity · jackwright-ual/DeedPlanner-3@a5f5dde (github.com)
See below the conversation:

